Please keep note that there are two cursors you will want to make a sprite for. Transparency Threshold: Makes the image transparent the higher it is, the more transparent it is.Dithering Level: Makes colors that are next to each blend more smoothly when saving which keeps the colors from looking choppy the higher is it, the more the colors blend next to each other).For BMP or PNG file formats this setting is more commonly beneficial. Bit Depth: The number of bits used to indicate the color of a single pixel.png, to select 8-bit for the Bit Depth, set the Dithering Level to 8, and the Transparency Threshold to 255. Using the select tool and the "DEL" key you can do this easy. Have some creativity! Make this cursor anything you want!īe sure after you are done to remove the pixels around your cursor. For the sake of this tutorial, I will make a 32x32 size sprite. You can make your cursor up to 128x128 however keep in mind the larger the image the larger it will show in game. net for this example, make a new blank template.
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